compile fix

This commit is contained in:
folkert van heusden 2022-04-10 18:11:46 +02:00
parent 233565e451
commit 4b271da623

View file

@ -96,14 +96,15 @@ void console_esp32::panel_update_thread()
vTaskDelay(20 / portTICK_RATE_MS);
// note that these are approximately as there's no mutex on the emulation
uint16_t current_PSW = c->getPSW();
int run_mode = current_PSW >> 14;
uint16_t current_PC = c->getPC();
uint32_t full_addr = b->calculate_full_address(current_PC);
uint32_t full_addr = b->calculate_physical_address(run_mode, current_PC, false);
uint16_t current_instr = b->readWord(current_PC);
uint16_t current_PSW = c->getPSW();
uint32_t led_color = run_mode_led_color[current_PSW >> 14];
uint32_t led_color = run_mode_led_color[run_mode];
for(uint8_t b=0; b<22; b++)
pixels.setPixelColor(b, full_addr & (1 << b) ? led_color : 0);