// (C) 2023 by Folkert van Heusden // Released under MIT license #include #include #include #include #include "console_esp32.h" class console_shabadge : public console_esp32 { private: unsigned char image[4736]; Paint *paint { nullptr }; Epd epd; std::atomic_int screen_updated_ts { 0 }; std::atomic_bool screen_updated { false }; void put_char_ll(const char c) override; public: console_shabadge(std::atomic_uint32_t *const stop_event, std::vector & io_ports); virtual ~console_shabadge(); void panel_update_thread() override; };