#include #include "console.h" class console_esp32 : public console { protected: int wait_for_char_ll(const short timeout) override; void put_char_ll(const char c) override; public: console_esp32(std::atomic_uint32_t *const stop_event, bus *const b); virtual ~console_esp32(); void put_string_lf(const std::string & what) override; void resize_terminal() override; void refresh_virtual_terminal() override; void panel_update_thread() override; };