VisualStudioProjects: Revised build dependency checking logic to check for the updated SDL 2.0.3 version in the windows-build components.

This commit is contained in:
Mark Pizzolato 2014-10-20 17:01:07 -07:00
parent 5a4bbbad8d
commit 1413e762a4

View file

@ -83,7 +83,7 @@ if exist ../../windows-build-windows-build goto _notice3
if not exist ../../windows-build/winpcap/Wpdpack/Include/pcap.h goto _notice1
if not exist ../../windows-build/pthreads/pthread.h goto _notice1
if "%_X_LIBSDL%" == "" goto _done_libsdl
if not exist ../../windows-build/libSDL/SDL2-2.0.0/include/SDL.h goto _notice2
if not exist ../../windows-build/libSDL/SDL2-2.0.3/include/SDL.h goto _notice2
if not exist "../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)/Lib/x86/dxguid.lib" goto _notice2
:_done_libsdl
if "%_X_LIBPCRE%" == "" goto _done_libpcre