Visual Studio Projects: Add build dependency check for libSDL2 64bit multiply fix.

This commit is contained in:
Mark Pizzolato 2015-12-12 07:06:27 -08:00
parent 283d2890fe
commit a54d61050f

View file

@ -155,7 +155,9 @@ if "%_X_LIBSDL%" == "" goto _done_libsdl
if not exist ../../windows-build/libSDL/SDL2-2.0.3/include/SDL.h goto _notice2
if not exist "..\..\windows-build\libpng-1.6.18\projects\vstudio\Release Library\*" goto _notice2
if not exist "../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)/Lib/x86/dxguid.lib" goto _notice2
findstr "/c:HAVE_FTOL2_SSE" ..\..\windows-build\libSDL\SDL2-2.0.3\VisualC\SDL_Static\SDL_VS2008.vcproj >NUL
findstr "/c:LIBSDL_FTOL2_SSE" ..\..\windows-build\Windows-Build_Versions.txt >NUL
if ERRORLEVEL 1 goto _notice2
findstr "/c:LIBSDL_ALLMUL" ..\..\windows-build\Windows-Build_Versions.txt >NUL
if ERRORLEVEL 1 goto _notice2
:_done_libsdl
if "%_X_LIBPCRE%" == "" goto _done_libpcre