Visual Studio Projects: Update PDP11 for NG and DAZ devices
Also update README.md to mention new PDP11 devices
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@ -10,6 +10,7 @@
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. . [New Functionality](#new-functionality)
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. . [New Functionality](#new-functionality)
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. . . . [Remote Console Facility](#remote-console-facility)
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. . . . [Remote Console Facility](#remote-console-facility)
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. . . . [VAX/PDP11 Enhancements](#vaxpdp11-enhancements)
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. . . . [VAX/PDP11 Enhancements](#vaxpdp11-enhancements)
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. . . . [PDP11 Specific Enhancements](#pdp11-specific-enhancements)
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. . . . [PDP10 Enhancements](#pdp10-enhancements)
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. . . . [PDP10 Enhancements](#pdp10-enhancements)
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. . . . [SDS 940 Enhancements](#sds-940-enhancements)
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. . . . [SDS 940 Enhancements](#sds-940-enhancements)
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. . . . [Terminal Multiplexer additions](#terminal-multiplexer-additions)
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. . . . [Terminal Multiplexer additions](#terminal-multiplexer-additions)
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@ -132,6 +133,11 @@ A remote console session will close when an EOF character is entered (i.e. ^D or
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MicroVAX I has a SET CPU MODEL=(MicroVAX|VAXSTATION) command to change between system types
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MicroVAX I has a SET CPU MODEL=(MicroVAX|VAXSTATION) command to change between system types
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MicroVAX II has a SET CPU MODEL=(MicroVAX|VAXSTATION) command to change between system types
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MicroVAX II has a SET CPU MODEL=(MicroVAX|VAXSTATION) command to change between system types
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#### PDP11 Specific Enhancements
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ROM (from Lars Brinkhoff) I/O page ROM support
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NG (from Lars Brinkhoff) Knight vector display
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DAZ (from Lars Brinkhoff) Dazzle Dart Input device
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#### PDP10 Enhancements
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#### PDP10 Enhancements
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KDP11 (from Timothe Litt) for DECnet connectivity to simulators with DMC, DUP or KDP devices
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KDP11 (from Timothe Litt) for DECnet connectivity to simulators with DMC, DUP or KDP devices
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DMR11 for DECnet connectivity to simulators with DMC, DUP or KDP devices on TOPS10.
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DMR11 for DECnet connectivity to simulators with DMC, DUP or KDP devices on TOPS10.
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@ -196,6 +196,10 @@
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RelativePath="..\display\display.c"
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RelativePath="..\display\display.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\display\ng.c"
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>
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</File>
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<File
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<File
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RelativePath="..\PDP11\pdp11_ch.c"
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RelativePath="..\PDP11\pdp11_ch.c"
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>
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>
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RelativePath="..\PDP11\pdp11_cr.c"
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RelativePath="..\PDP11\pdp11_cr.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\PDP11\pdp11_daz.c"
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>
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</File>
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<File
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<File
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RelativePath="..\PDP11\pdp11_dc.c"
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RelativePath="..\PDP11\pdp11_dc.c"
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>
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>
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RelativePath="..\PDP11\pdp11_lp.c"
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RelativePath="..\PDP11\pdp11_lp.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\PDP11\pdp11_ng.c"
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>
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</File>
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<File
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<File
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RelativePath="..\PDP11\pdp11_pclk.c"
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RelativePath="..\PDP11\pdp11_pclk.c"
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>
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>
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@ -620,6 +632,10 @@
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RelativePath="..\display\display.h"
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RelativePath="..\display\display.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\display\ng.h"
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>
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</File>
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<File
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<File
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RelativePath="..\PDP11\pdp11_cpumod.h"
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RelativePath="..\PDP11\pdp11_cpumod.h"
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>
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>
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