Visual Studio Projects: Add missing #define for UC15 build
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1 changed files with 2 additions and 2 deletions
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@ -41,7 +41,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../PDP11/;../PDP18B/;../../windows-build/libSDL/SDL2-2.0.5/include;./;../;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include;../../windows-build/winpcap/Wpdpack/Include;../../windows-build/PCRE/include/;../../windows-build/pthreads;../../windows-build/libSDL/SDL2-2.0.8/include;../../windows-build/libpng-1.6.18"
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PreprocessorDefinitions="VM_PDP11;UC15;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC"
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PreprocessorDefinitions="VM_PDP11;UC15;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC"
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KeepComments="false"
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MinimalRebuild="true"
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BasicRuntimeChecks="0"
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@ -125,7 +125,7 @@
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="../PDP11/;../PDP18B/;../../windows-build/libSDL/SDL2-2.0.5/include;./;../;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include;../../windows-build/winpcap/Wpdpack/Include;../../windows-build/PCRE/include/;../../windows-build/pthreads;../../windows-build/libSDL/SDL2-2.0.8/include;../../windows-build/libpng-1.6.18"
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PreprocessorDefinitions="VM_PDP11;UC15;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC"
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PreprocessorDefinitions="VM_PDP11;UC15;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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