VIDEO: Allow setting alpha blending mode.

This commit is contained in:
Lars Brinkhoff 2020-11-23 09:32:45 +01:00
parent 10f3a9dea3
commit ed4b204584
2 changed files with 60 additions and 7 deletions

View file

@ -370,6 +370,7 @@ t_bool vid_cursor_visible; /* cursor visibility sta
DEVICE *vid_dev;
t_bool vid_key_state[SDL_NUM_SCANCODES];
VID_DISPLAY *next;
t_bool vid_blending;
};
SDL_Thread *vid_thread_handle = NULL; /* event thread handle */
@ -625,6 +626,7 @@ vptr->vid_width = width;
vptr->vid_height = height;
vptr->vid_mouse_captured = FALSE;
vptr->vid_cursor_visible = (vptr->vid_flags & SIM_VID_INPUTCAPTURED);
vptr->vid_blending = FALSE;
if (!vid_active) {
vid_key_events.head = 0;
@ -786,6 +788,11 @@ uint32 vid_map_rgb (uint8 r, uint8 g, uint8 b)
return vid_map_rgb_window (&vid_first, r, g, b);
}
uint32 vid_map_rgba_window (VID_DISPLAY *vptr, uint8 r, uint8 g, uint8 b, uint8 a)
{
return SDL_MapRGBA (vptr->vid_format, r, g, b, a);
}
static SDL_Rect *vid_dst_last;
static uint32 *vid_data_last;
@ -1574,12 +1581,16 @@ vid_stretch(vptr, &vid_dst);
sim_debug (SIM_VID_DBG_VIDEO, vptr->vid_dev, "Video Update Event: \n");
if (sim_deb)
fflush (sim_deb);
if (vptr->vid_blending)
SDL_RenderPresent (vptr->vid_renderer);
else {
if (SDL_RenderClear (vptr->vid_renderer))
sim_printf ("%s: Video Update Event: SDL_RenderClear error: %s\n", vid_dname(vptr->vid_dev), SDL_GetError());
if (SDL_RenderCopy (vptr->vid_renderer, vptr->vid_texture, NULL, &vid_dst))
sim_printf ("%s: Video Update Event: SDL_RenderCopy error: %s\n", vid_dname(vptr->vid_dev), SDL_GetError());
SDL_RenderPresent (vptr->vid_renderer);
}
}
void vid_update_cursor (VID_DISPLAY *vptr, SDL_Cursor *cursor, t_bool visible)
{
@ -1620,6 +1631,11 @@ if (vid_dst == vid_dst_last) {
}
SDL_UnlockMutex (vptr->vid_draw_mutex);
if (vptr->vid_blending) {
SDL_UpdateTexture(vptr->vid_texture, vid_dst, buf, vid_dst->w*sizeof(*buf));
SDL_RenderCopy (vptr->vid_renderer, vptr->vid_texture, vid_dst, vid_dst);
}
else
if (SDL_UpdateTexture(vptr->vid_texture, vid_dst, buf, vid_dst->w*sizeof(*buf)))
sim_printf ("%s: vid_draw_region() - SDL_UpdateTexture error: %s\n", vid_dname(vptr->vid_dev), SDL_GetError());
@ -1688,6 +1704,36 @@ vid_active++;
return 1;
}
t_stat vid_set_alpha_mode (VID_DISPLAY *vptr, int mode)
{
SDL_BlendMode x;
switch (mode) {
case SIM_ALPHA_NONE:
vptr->vid_blending = FALSE;
x = SDL_BLENDMODE_NONE;
break;
case SIM_ALPHA_BLEND:
vptr->vid_blending = TRUE;
x = SDL_BLENDMODE_BLEND;
break;
case SIM_ALPHA_ADD:
vptr->vid_blending = TRUE;
x = SDL_BLENDMODE_ADD;
break;
case SIM_ALPHA_MOD:
vptr->vid_blending = TRUE;
x = SDL_BLENDMODE_MOD;
break;
default:
return SCPE_ARG;
}
if (SDL_SetTextureBlendMode (vptr->vid_texture, x))
return SCPE_IERR;
if (SDL_SetRenderDrawBlendMode (vptr->vid_renderer, x))
return SCPE_IERR;
return SCPE_OK;
}
static void vid_destroy (VID_DISPLAY *vptr)
{
VID_DISPLAY *parent;

View file

@ -157,6 +157,11 @@ extern "C" {
#define SIM_KEY_UNKNOWN 200
#define SIM_ALPHA_NONE 1
#define SIM_ALPHA_BLEND 2
#define SIM_ALPHA_ADD 3
#define SIM_ALPHA_MOD 4
typedef struct VID_DISPLAY VID_DISPLAY;
struct mouse_event {
@ -214,12 +219,14 @@ t_stat vid_open_window (VID_DISPLAY **vptr, DEVICE *dptr, const char *title, uin
t_stat vid_close_window (VID_DISPLAY *vptr);
t_stat vid_close_all (void);
uint32 vid_map_rgb_window (VID_DISPLAY *vptr, uint8 r, uint8 g, uint8 b);
uint32 vid_map_rgba_window (VID_DISPLAY *vptr, uint8 r, uint8 g, uint8 b, uint8 a);
void vid_draw_window (VID_DISPLAY *vptr, int32 x, int32 y, int32 w, int32 h, uint32 *buf);
void vid_refresh_window (VID_DISPLAY *vptr);
t_stat vid_set_cursor_window (VID_DISPLAY *vptr, t_bool visible, uint32 width, uint32 height, uint8 *data, uint8 *mask, uint32 hot_x, uint32 hot_y);
t_bool vid_is_fullscreen_window (VID_DISPLAY *vptr);
t_stat vid_set_fullscreen_window (VID_DISPLAY *vptr, t_bool flag);
void vid_set_cursor_position_window (VID_DISPLAY *vptr, int32 x, int32 y); /* cursor position (set by calling code) */
t_stat vid_set_alpha_mode (VID_DISPLAY *vptr, int mode);
/* A device simulator can optionally set the vid_display_kb_event_process
* routine pointer to the address of a routine.