Issue #294: "apple silicon build problem(s?)": If the "--flavor/-f" flag
is not specified on the command line, then complain loudly, print help
and exit. The script used to default to "Unix Makefiles".
Updates:
- Add missing "-DHAVE_LIBPNG" compiler command line define when the PNG
library is detected/present for screen capture support.
- Add "clang64" to the list of MinGW64 platforms for which the
.travis/deps.sh script can install build dependencies.
- Add PThread4W_FOUND to the condition that sets async I/O for Win32
when using vcpkg for build dependencies.
- Add vs2022-x64, vs2019-x64 and vs2017-x64 build environments to
build 64-bit Windows executables.
- Use simulator AIO only where needed by the simulator (i.e., the
simulator calls/uses AIO_CHECK_EVENT in sim_instr())
- Add "USES_AIO" flag to add_simulator() to mark a simulator that
acutally uses asynchronous I/O.
- Build "_aio" SIMH core library variants that have AIO turned on,
link with the "_aio" variant when a simulator sets USES_AIO.
- Emit a warning message when WITH_ASYNC is False (CMake configuration
option) to notify the user/developer that some functionality will be
crippled.
Affected simulator builds: 3b2 family, PDP-6, PDP-11, VAX family,
IMLAC and TT2500. The makefile and cmake/generate.py also updated
to remain in sync with CMake.
N.B.: Simulators still link with the underlying platform's threading
library. SEL32 requires pthreads or equivalent threading library,
independent of AIO.
- cmake/cmake-builder.sh
- New "--no-aio" flag: Build simulators without async I/O.
- New "--no-aio-intrinsics" flag: Don't build async I/O using compiler
compare-exchange, atomic load intrinsics.
- cmake/cmake-builder.ps1
- New "-noaio" flag: Build simulators without async I/O.
- New "-noaiointrinsics" flag: Don't build async I/O using compiler
compare-exchange, atomic load intrinsics.
CMake 3.28.1 INTERFACE_LINK_LIBRARIES behavior change: The file name
must now be an absolute path. Relative paths no longer accepted.
Internally, SIMH enforces this if CMAKE_VERSION >= 3.19, when REAL_PATH
was first implemented.
* CMake build infrastructure
The squashed commit that builds and packages releases for the SIMH
simulator suite with CMake, version 3.14 or newer.
See README-CMake.md for documentation.
SSV ("Scroll Saver") was the Imlac console program and terminal
emulator at MIT's Dynamic Modeling group. It was written mainly by
P. David Lebling. This copy is from Purdue University, courtesy of
Tom Uban. SSV is required to run Maze; the game expects to find SSV's
font data in core.
This avoids a potential invalid pointer dereference when formatting
the return value from sim_instr() if it is < SCPE_BASE but greater
than the previously defined static array size.sizeof
Update simh.doc to reflect this generic change.