This change lays the groundwork for adding support for Rev 3 3B2 models,
which includes the Model 500, Model 600, and Model 1000.
Rather than use the fixed strings "400" and "1000" in file names, the
strings "rev2" and "rev3" will be used, which allows greater flexibility
to implement various system configurations more easily.
Additionally, this change adds a copy of the Debug Monitor (DEMON) ROM
image for the Rev 2 board, to be used soon in a later checkin.
Refactor in preparation for the addition of a Rev 3 simulator for the
3B2/1000 system.
This change also includes a full cleanup of the rat's-nest of includes
and externs that plagued the 3B2 simulator and made it difficult to
understand and maintain. Headers are now required in the following
order:
compilation unit -> "3b2_defs.h" -> {... dependencies ...}
Finally, HELP has been added to the CPU device.
This change adds support for the WE32106 Math Acceleration Unit (MAU).
The WE32106 is an IEEE-754 1985 compatible floating point math
acceleration unit that was an optional component on the 3B2/310 and
3B2/400.
The MAU is implemented using software floating point routines. As
always, there may be bugs, but the MAU currently passes extensive
floating point tests with exactly the same results as a real 3B2/400
equipped with a physical MAU, so I hope these are few.
This change cleans up warnings issued when compiled with
-Wall.
- Removed unused functions and variables.
- Moved static declarations out of headers and into source files
- Added braces around initialization where suggested.
Adds a skeleton framework for CIO ("Common I/O") feature cards. The
first feature card to be implemented will be the "PORTS" serial MUX.
Part of this support involved reworking IRQ handling in the CPU. It
now respects both IRQ Vector and IPL.
This change also removes all 'assert(0)' calls from the simulator and
replaces them with generic "Simulator Error" halts. These should only
happen if there's a genuine logic error lurking somewhere.
- Add "SHOW STACK" support to CPU
- An off-by-one error in checking SDT length was fixed.
- not-present co-processor R/W should not set Bus timeout bit
The 3B2 emulator did not have support for traps, rendering debugging
under the simulator fairly useless. This change adds support for
trap handling. The 'sdb' UNIX debugger under SVR3 should now work
correctly.