Mark Pizzolato
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6b45d9b2ad
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SCP/VIDEO: Added support for libSDL2 video capabilities. Changed existing video layer to carry pixels as 32bpp vs 8bpp for more natural behaviors in libSDL2.
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2013-10-01 15:55:10 -07:00 |
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Mark Pizzolato
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31b63f03c5
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Fixed the Visual Studio build of simulators which statically link against libSDL.
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2013-06-14 05:55:03 -07:00 |
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Mark Pizzolato
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b3a9a0d79c
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Add sim_video and VAX QVSS (VCB01) Monochrome Video Board from Matt Burke
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2013-06-12 17:10:23 -07:00 |
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Mark Pizzolato
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1c7bf98610
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Cleaned up readme documentation to avoid potential confusion when initially setting up a windows build environment.
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2013-05-29 12:39:20 -07:00 |
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Mark Pizzolato
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2123c9130f
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Updating references to the location of the windows-build.zip support components
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2013-01-04 09:56:58 -08:00 |
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Mark Pizzolato
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ac7490429d
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Revised location of github repository to be simh/simh
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2012-05-05 09:42:44 -07:00 |
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Mark Pizzolato
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d690603045
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Updated Windows Network build (in makefile and Visual Studio Projects) to reference WinPcap and pthreads in a consistent parallel directory to the simulator source (i.e. ../windows-build/...).
Updated Ethernet Documentation (in 0readme_ethernet.txt and sim_ether.c) to describe the proper build mechanics on both Windows and *nix platforms.
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2012-01-27 05:00:46 -08:00 |
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Mark Pizzolato
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6b6d7cccac
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Refined description of Asynch I/O build support.
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2012-01-13 15:23:53 -08:00 |
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Mark Pizzolato
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2793d49bf9
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Cleanup function prototypes for consistency with newer versions of WinPcap and libpcap.
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2011-11-17 11:29:13 -08:00 |
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Mark Pizzolato
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a1930c9b05
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Added Visual Studio Projects for VS2008 and VS2010
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2011-04-15 08:51:11 -07:00 |
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