name: CMake build workflows on: workflow_call: jobs: cmake-unix: name: Ubuntu runs-on: ${{ matrix.os }} strategy: matrix: os: [ubuntu-20.04, ubuntu-22.04] steps: - uses: actions/checkout@v3 - name: Install dependencies run: | sh -ex .travis/deps.sh linux sudo apt install -ym ninja-build - name: cmake-builder.sh run: | cmake/cmake-builder.sh --config Release --flavor ninja --lto --notest --parallel --verbose --cpack_suffix x86_64-${{matrix.os}} - name: SIMH simulator suite test run: | cmake/cmake-builder.sh --config Release --flavor ninja --testonly ## Install isn't strictly necessary, but it's a good way to see what dependencies ## (IMPORTED_RUNTIME_ARTIFACTS) get installed. - name: Install run: | cmake/cmake-builder.sh --config Release --flavor ninja --installonly - name: SIMH packaging run: | cd cmake/build-ninja cpack -G DEB -C Release - name: Upload DEB uses: actions/upload-artifact@v3 with: name: simh-4.0.0-x86_64-${{matrix.os}}.deb path: cmake/build-ninja/simh-4.0.0-x86_64-${{matrix.os}}.deb cmake-macOS: name: macOS runs-on: ${{ matrix.os }} strategy: matrix: os: [macos-12, macos-11] steps: - uses: actions/checkout@v3 - name: Install dependencies run: | sh -ex .travis/deps.sh osx - name: cmake-builder.sh run: | cmake/cmake-builder.sh --config Release --flavor xcode --lto --notest --cpack_suffix x86_64.${{matrix.os}} - name: SIMH simulator suite test run: | cmake/cmake-builder.sh --config Release --flavor xcode --testonly ## Install isn't strictly necessary, but it's a good way to see what dependencies ## (IMPORTED_RUNTIME_ARTIFACTS) get installed. - name: Install run: | cmake/cmake-builder.sh --config Release --flavor xcode --installonly - name: SIMH packaging run: | cd cmake/build-xcode cpack -G "ZIP;TGZ" -C Release cpack -G DragNDrop -C Release - name: Upload ZIP uses: actions/upload-artifact@v3 with: name: simh-4.0.0-x86_64.${{matrix.os}}.zip path: cmake/build-xcode/simh-4.0.0-x86_64.${{matrix.os}}.zip - name: Upload DMG uses: actions/upload-artifact@v3 with: name: simh-4.0.0-x86_64.${{matrix.os}}.dmg path: cmake/build-xcode/simh-4.0.0-x86_64.${{matrix.os}}.dmg ## This looks like it's doing the right thing on the Github CI/CD pipeline because ## the output contains references to x86_64 and arm64 targets for Mac OS 12. ## ## However, need to figure out how to concurrently install BOTH arm64 and intel ## Homebrews AND how to tell SDL2 which set of header files it should use for ## platform-specific assembly (/usr/local vs. /opt/local.) ## # cmake-macOS-universal: # name: macOS universal # runs-on: ${{ matrix.os }} # strategy: # matrix: # os: [macos-12] # steps: # - uses: actions/checkout@v3 # - name: Install dependencies # run: | # sh -ex .travis/deps.sh osx # - name: cmake-builder.sh # run: | # cmake/cmake-builder.sh --config Release --flavor xcode-universal --lto --notest # - name: SIMH simulator suite test # run: | # cmake/cmake-builder.sh --config Release --flavor xcode-universal --testonly cmake-vs2022xp: name: VS 2022 XP-compatible LEGACY runs-on: windows-latest steps: - uses: actions/checkout@v3 ##+ ## NOTE: This will have to change when Github updates the windows-latest ## image AND when Microsoft bumps the Visual Studio year. ## ## Things that need updating: ## - Product ID (maybe: MS seems to be very consistent with the component ## name, hasn't changed since VS 2019.) ## - Channel ID ##- - name: Install v141_xp (XP toolkit) shell: pwsh run: | $ErrorActionPreference="Stop" $WarningPreference="Continue" $packageParams = @( "--productId", "Microsoft.VisualStudio.Product.Enterprise", "--channelId", "VisualStudio.17.Release", "--add", "Microsoft.VisualStudio.Component.VC.v141.x86.x64", "--add", "Microsoft.VisualStudio.Component.WinXP", "--no-includeRecommended", "--includeOptional", "--quiet", "--locale en-US" ) -join " " choco install visualstudio2022-workload-nativedesktop --package-parameters $packageParams - name: vs2022-xp build shell: pwsh run: | $ErrorActionPreference="Stop" $WarningPreference="Continue" $env:ChocolateyInstall = Convert-Path "$((Get-Command choco).Path)\..\.." Import-Module "$env:ChocolateyInstall\helpers\chocolateyProfile.psm1" Update-SessionEnvironment # Fix PATH so that "C:\Strawberry" (Strawberry Perl) doesn't mess with the build # CMake WILL find incompatible libraries within Strawberry. $fixPATH = (${env:PATH}.Split(';') | ` Where-Object { $_ -notlike "*\Strawberry\*" -and $_ -notlike "*/Strawberry/*" }) -join ';' $env:Path = $fixPATH ## Don't use LTO for XP. XP compatibility comes from VS2017 -- MS is ## at VS2022. There are likely legacy bugs that have been fixed. ./cmake/cmake-builder.ps1 -flavor vs2022-xp -config Release -clean -verbose -notest -cpack_suffix win32-xp - name: SIMH simulator suite test shell: pwsh run: | ./cmake/cmake-builder.ps1 -flavor vs2022-xp -config Release -testOnly ## Install isn't strictly necessary, but it's a good way to see what dependencies ## (IMPORTED_RUNTIME_ARTIFACTS) get installed. - name: Install shell: pwsh run: | cmake/cmake-builder.ps1 -config Release -flavor vs2022-xp -installOnly - name: SIMH packaging shell: pwsh run: | cd cmake\build-vs2022-xp cpack -G "ZIP;WIX" -C Release - name: Upload ZIP uses: actions/upload-artifact@v3 with: name: simh-4.0.0-win32-vs2022xp.zip path: cmake/build-vs2022-xp/simh-4.0.0-win32-xp.zip - name: Upload MSI uses: actions/upload-artifact@v3 with: name: simh-4.0.0-win32-vs2022xp.zip path: cmake/build-vs2022-xp/simh-4.0.0-win32-xp.msi cmake-vs2022: name: VS 2022 Win10 native VCPKG runs-on: windows-latest steps: - uses: actions/checkout@v3 - name: vs2022 build shell: pwsh run: | $ErrorActionPreference="Stop" $WarningPreference="Continue" # Fix PATH so that "C:\Strawberry" (Strawberry Perl) doesn't mess with the build # CMake WILL find incompatible libraries within Strawberry. $fixPATH = (${env:PATH}.Split(';') | ` Where-Object { $_ -notlike "*\Strawberry\*" -and $_ -notlike "*/Strawberry/*" }) -join ';' $env:PATH = $fixPATH # Make this a vcpkg build: $env:VCPKG_ROOT=$env:VCPKG_INSTALLATION_ROOT Push-Location $env:VCPKG_ROOT git pull Pop-Location ./cmake/cmake-builder.ps1 -flavor vs2022 -config Release -clean -lto -verbose -notest -cpack_suffix win32-native - name: SIMH simulator suite test shell: pwsh run: | ./cmake/cmake-builder.ps1 -flavor vs2022 -config Release -testOnly ## Install isn't strictly necessary, but it's a good way to see what dependencies ## (IMPORTED_RUNTIME_ARTIFACTS) get installed. - name: Install shell: pwsh run: | cmake/cmake-builder.ps1 -config Release -flavor vs2022 -installOnly - name: SIMH packaging shell: pwsh run: | cd cmake\build-vs2022 cpack -G "NSIS;WIX;ZIP" -C Release - name: Upload ZIP uses: actions/upload-artifact@v3 with: name: simh-4.0.0-win32-vs2022.zip path: cmake/build-vs2022/simh-4.0.0-win32-native.zip - name: Upload EXE installer uses: actions/upload-artifact@v3 with: name: simh-4.0.0-win32-vs2022.exe path: cmake/build-vs2022/simh-4.0.0-win32-native.exe - name: Upload MSI installer uses: actions/upload-artifact@v3 with: name: simh-4.0.0-win32-vs2022.msi path: cmake/build-vs2022/simh-4.0.0-win32-native.msi