699 lines
22 KiB
C
699 lines
22 KiB
C
/*
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* Panel of BESM-6, displayed as a graphics window.
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* Using libSDL for graphics and libSDL_ttf for fonts.
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*
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* Copyright (c) 2009, Serge Vakulenko
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* Copyright (c) 2014, Leonid Broukhis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SERGE VAKULENKO OR LEONID BROUKHIS BE LIABLE FOR ANY CLAIM, DAMAGES
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* OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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* OR OTHER DEALINGS IN THE SOFTWARE.
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* Except as contained in this notice, the name of Leonid Broukhis or
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* Serge Vakulenko shall not be used in advertising or otherwise to promote
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* the sale, use or other dealings in this Software without prior written
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* authorization from Leonid Broukhis and Serge Vakulenko.
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*/
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#include "besm6_defs.h"
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#if defined (HAVE_LIBSDL)
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#if !defined (FONTFILE)
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#include "besm6_panel_font.h"
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#endif /* !defined (FONTFILE) */
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#if !defined (FONTFILE)
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#undef HAVE_LIBSDL
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#endif /* !defined (FONTFILE) */
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#endif /* defined (HAVE_LIBSDL) */
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#ifdef HAVE_LIBSDL
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#include <stdlib.h>
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/*
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* Use a 640x480 window with 32 bit pixels.
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*/
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#define WIDTH 800
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#define HEIGHT 450
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#define DEPTH 32
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#define STEPX 14
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#define STEPY 16
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#define TEXTW 76
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#define HEADER 28
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#include <SDL.h>
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#include <SDL_ttf.h>
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#define _QUOTE(x) #x
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#define QUOTE(x) _QUOTE(x)
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/* Data and functions that don't depend on SDL version */
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static TTF_Font *font_big;
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static TTF_Font *font_small;
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static SDL_Color foreground;
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static SDL_Color background;
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static const SDL_Color white = { 255, 255, 255 };
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static const SDL_Color black = { 0, 0, 0 };
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static const SDL_Color cyan = { 0, 128, 128 };
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static const SDL_Color grey = { 64, 64, 64 };
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static t_value old_BRZ [8], old_GRP [2];
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static uint32 old_M [NREGS], old_PRP [2], old_PC;
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static char M_lamps[NREGS][15], BRZ_lamps[8][48],
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GRP_lamps[2][48], PRP_lamps[2][24], PC_lamps[16];
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static const int regnum[] = {
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013, 012, 011, 010, 7, 6, 5, 4,
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027, 016, 015, 014, 3, 2, 1, 020,
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};
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/* The lights can be of 3 brightness levels, averaging
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* 2 samples. Drawing can be done in decay mode
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* (a one-sample glitch == a half-bright light for 2 frames)
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* or in PWM mode (a one-sample glitch = a half-bright light
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* for 1 frame).
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* PWM mode is used, 'act' toggles between 0 and 1.
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*/
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static int act;
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static SDL_Surface *screen;
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/*
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* Drawing antialiased text in UTF-8 encoding.
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* The halign parameter controls horizontal alignment.
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* Foreground/background colors are taken from global variables.
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*/
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static void render_utf8 (TTF_Font *font, int x, int y, int halign, char *message)
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{
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SDL_Surface *text;
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SDL_Rect area;
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/* Build image from text */
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text = TTF_RenderUTF8_Shaded (font, message, foreground, background);
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area.x = x;
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if (halign < 0)
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area.x -= text->w; /* align left */
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else if (halign == 0)
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area.x -= text->w / 2; /* center */
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area.y = y;
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area.w = text->w;
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area.h = text->h;
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/* Put text image to screen */
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SDL_BlitSurface (text, 0, screen, &area);
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SDL_FreeSurface (text);
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}
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static SDL_Surface *sprite_from_data (int width, int height,
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const unsigned char *data)
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{
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SDL_Surface *sprite;
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unsigned *s, r, g, b;
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int y, x;
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sprite = SDL_CreateRGBSurface (SDL_SWSURFACE,
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width, height, DEPTH, 0, 0, 0, 0);
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/*
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SDL_Surface *optimized = SDL_DisplayFormat (sprite);
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SDL_FreeSurface (sprite);
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sprite = optimized;
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*/
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SDL_LockSurface (sprite);
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for (y=0; y<height; ++y) {
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s = (unsigned*) ((char*)sprite->pixels + y * sprite->pitch);
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for (x=0; x<width; ++x) {
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r = *data++;
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g = *data++;
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b = *data++;
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*s++ = SDL_MapRGB (sprite->format, r, g, b);
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}
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}
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SDL_UnlockSurface (sprite);
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return sprite;
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}
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/*
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* Drawing a neon light.
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*/
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static void draw_lamp (int left, int top, int on)
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{
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/* Images created by GIMP: save as C file without alpha channel. */
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static const int lamp_width = 12;
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static const int lamp_height = 12;
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static const unsigned char lamp_on [12 * 12 * 3 + 1] =
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"\0\0\0\0\0\0\0\0\0\13\2\2-\14\14e\31\31e\31\31-\14\14\13\2\2\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0D\20\20\313,,\377??\377CC\377CC\377DD\31333D\21\21\0\0"
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"\0\0\0\0\0\0\0D\20\20\357LL\377\243\243\376~~\37699\376@@\376@@\377AA\357"
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"<<D\21\21\0\0\0\13\2\2\313,,\377\243\243\377\373\373\377\356\356\377NN\377"
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">>\377@@\377@@\377AA\31333\13\2\2-\14\14\377??\376~~\377\356\356\377\321"
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"\321\377<<\377??\377@@\377@@\376@@\377DD-\14\14e\31\31\377CC\37699\377NN"
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"\377<<\377??\377@@\377@@\377@@\376??\377CCe\31\31e\31\31\377CC\376@@\377"
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">>\377??\377@@\377@@\377@@\377@@\376??\377CCe\31\31-\14\14\377DD\376@@\377"
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"@@\377@@\377@@\377@@\377@@\377@@\376@@\377DD-\14\14\13\2\2\31333\377AA\377"
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"@@\377@@\377@@\377@@\377@@\377@@\377AA\31333\13\2\2\0\0\0D\21\21\357<<\377"
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"AA\376@@\376??\376??\376@@\377AA\357<<D\21\21\0\0\0\0\0\0\0\0\0D\21\21\313"
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"33\377DD\377CC\377CC\377DD\31333D\21\21\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\13"
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"\2\2-\14\14e\31\31e\31\31-\14\14\13\2\2\0\0\0\0\0\0\0\0\0";
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static const unsigned char lamp_off [12 * 12 * 3 + 1] =
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"\0\0\0\0\0\0\0\0\0\0\0\0\14\2\2\14\2\2\14\2\2\14\2\2\0\0\0\0\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\25\5\5A\21\21h\32\32c\30\30c\30\30h\32\32A\21\21\25\5\5"
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"\0\0\0\0\0\0\0\0\0\25\5\5\\\30\30""8\16\16\0\0\0\0\0\0\0\0\0\0\0\0""8\16"
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"\16\\\30\30\25\5\5\0\0\0\0\0\0A\21\21""8\16\16\0\0\0\0\0\0\0\0\0\0\0\0\0"
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"\0\0\0\0\0""8\16\16A\21\21\0\0\0\14\2\2h\32\32\0\0\0\0\0\0\0\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0\0\0h\32\32\14\2\2\14\2\2c\30\30\0\0\0\0\0\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0\0\0\0\0c\30\30\14\2\2\14\2\2c\30\30\0\0\0\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0c\30\30\14\2\2\14\2\2h\32\32\0\0\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0h\32\32\14\2\2\0\0\0A\21\21""8\16\16\0"
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"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0""8\16\16A\21\21\0\0\0\0\0\0\25\5\5\\\30"
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"\30""8\16\16\0\0\0\0\0\0\0\0\0\0\0\0""8\16\16\\\30\30\25\5\5\0\0\0\0\0\0"
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"\0\0\0\25\5\5A\21\21h\32\32c\30\30c\30\30h\32\32A\21\21\25\5\5\0\0\0\0\0"
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"\0\0\0\0\0\0\0\0\0\0\0\0\0\14\2\2\14\2\2\14\2\2\14\2\2\0\0\0\0\0\0\0\0\0"
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"\0\0\0";
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static unsigned char lamp_mid [sizeof(lamp_on)];
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static SDL_Surface * sprites[3];
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SDL_Rect area;
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int i;
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if (! sprites[0]) {
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sprites[0] = sprite_from_data (lamp_width, lamp_height,
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lamp_off);
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}
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if (!sprites[1]) {
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for (i = 0; i < sizeof(lamp_mid); ++i)
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lamp_mid[i] = (lamp_on[i] + lamp_off[i] + 1) / 2;
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sprites[1] = sprite_from_data (lamp_width, lamp_height,
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lamp_mid);
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}
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if (! sprites[2]) {
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sprites[2] = sprite_from_data (lamp_width, lamp_height,
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lamp_on);
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}
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area.x = left;
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area.y = top;
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area.w = lamp_width;
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area.h = lamp_height;
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SDL_BlitSurface (sprites[on], 0, screen, &area);
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}
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static void draw_a_modifier (int reg, int hpos, int vpos) {
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int x, val, anded, ored;
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val = M [reg];
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anded = old_M [reg] & val;
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ored = old_M [reg] | val;
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old_M [reg] = val;
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for (x=0; act && x<15; ++x) {
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int new_lamp = anded >> (14-x) & 1 ? 2 : ored >> (14-x) & 1 ? 1 : 0;
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if (new_lamp != M_lamps[reg][x]) {
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draw_lamp (hpos + x*STEPX, vpos, new_lamp);
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M_lamps[reg][x] = new_lamp;
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}
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}
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}
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/*
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* Drawing index (modifier) registers. They form two groups.
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*/
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static void draw_modifiers_periodic (int group, int left, int top)
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{
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int y, reg;
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for (y=0; y<8; ++y) {
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reg = regnum [y + group*8];
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draw_a_modifier (reg, left + TEXTW, top + HEADER + y*STEPY);
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}
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}
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static void draw_full_word (t_value val, t_value * old, char * lamps,
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int hpos, int vpos)
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{
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int x;
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t_value anded, ored;
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anded = *old & val;
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ored = *old | val;
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*old = val;
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for (x=0; act && x<48; ++x) {
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int new_lamp = anded >> (47-x) & 1 ? 2 : ored >> (47-x) & 1 ? 1 : 0;
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if (new_lamp != lamps[x]) {
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draw_lamp (hpos + x*STEPX, vpos, new_lamp);
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lamps[x] = new_lamp;
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}
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}
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}
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/*
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* Drawing the main interrupt register and its mask.
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*/
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static void draw_grp_periodic (int left, int top)
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{
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draw_full_word (GRP, &old_GRP[0], GRP_lamps[0], left + TEXTW, top+HEADER);
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draw_full_word (MGRP, &old_GRP[1], GRP_lamps[1], left + TEXTW, top+HEADER+STEPY);
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}
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static void draw_partial_word (uint32 val, int bits, uint32 * old,
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char * lamps, int hpos, int vpos)
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{
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int x;
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uint32 anded, ored;
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anded = *old & val;
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ored = *old | val;
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*old = val;
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--bits;
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for (x=0; act && x<=bits; ++x) {
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int new_lamp = anded >> (bits-x) & 1 ? 2 :
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ored >> (bits-x) & 1 ? 1 : 0;
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if (new_lamp != lamps[x]) {
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draw_lamp (hpos + x*STEPX, vpos, new_lamp);
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lamps[x] = new_lamp;
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}
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}
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}
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static void draw_counters_periodic (int left, int top)
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{
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draw_a_modifier(017, left+TEXTW+STEPX, top+HEADER);
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/* The MSB of the displayed PC is the supervisor mode tag */
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draw_partial_word(IS_SUPERVISOR(RUU) ? PC | BBIT(16) : PC, 16,
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&old_PC, PC_lamps, left+TEXTW, top+HEADER+STEPY);
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}
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/*
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* Drawing the peripheral interrupt register and its mask.
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*/
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static void draw_prp_periodic (int left, int top)
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{
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draw_partial_word(PRP, 24, &old_PRP[0], PRP_lamps[0], left+TEXTW, top+HEADER);
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draw_partial_word(MPRP, 24, &old_PRP[1], PRP_lamps[1], left+TEXTW, top+HEADER+STEPY);
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}
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/*
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* Drawing the data cache registers.
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*/
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static void draw_brz_periodic (int left, int top)
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{
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int y;
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for (y=0; y<8; ++y) {
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draw_full_word (BRZ[7-y], &old_BRZ[7-y], BRZ_lamps[y],
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left+TEXTW, top+HEADER+y*STEPY);
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}
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}
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/*
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* Visually separating groups of bits.
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*/
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static void draw_separators (int left, int top, int startbit, int step, int totbits, int rows)
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{
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int x, color;
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SDL_Rect area;
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color = grey.r << 16 | grey.g << 8 | grey.b;
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for (x=startbit; x<totbits; x+=step) {
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area.x = left + TEXTW-2 + x*STEPX;
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area.y = top + HEADER-2;
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area.w = 2;
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area.h = rows*STEPY + 2;
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SDL_FillRect (screen, &area, color);
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}
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}
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/*
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* Drawing weaving bit numbers.
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*/
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static void draw_bit_numbers (int left, int top, int totbits)
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{
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char message [16];
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int x;
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for (x=0; x<totbits; ++x) {
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sprintf (message, "%d", totbits-x);
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render_utf8 (font_small, left+TEXTW+(STEPX/2-1) + x*STEPX,
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(x & 1) ? top+4 : top+10, 0, message);
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}
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}
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/*
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* Drawing the static part of the modifier register area.
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*/
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static void draw_modifiers_static (int group, int left, int top)
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{
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int y, reg;
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char message [16];
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draw_separators (left, top, 3, 3, 15, 8);
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/* Register names */
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for (y=0; y<8; ++y) {
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reg = regnum [y + group*8];
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sprintf (message, "М%2o", reg);
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render_utf8 (font_big, left, top + HEADER-4 + y*STEPY, 1, message);
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}
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draw_bit_numbers (left, top, 15);
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}
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/*
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* Drawing the static part of the interrupt register area.
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*/
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static void draw_grp_static (int left, int top)
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{
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draw_separators (left, top, 3, 3, 48, 2);
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/* Register names */
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render_utf8 (font_big, left, top + HEADER-4, 1, "ГРП");
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render_utf8 (font_big, left, top + HEADER-4 + STEPY, 1, "МГРП");
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draw_bit_numbers (left, top, 48);
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}
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/*
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* Drawing the static part of the interrupt register area.
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*/
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static void draw_prp_static (int left, int top)
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{
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draw_separators (left, top, 3, 3, 24, 2);
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/* Register names */
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render_utf8 (font_big, left, top + HEADER-4, 1, "ПРП");
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render_utf8 (font_big, left, top + HEADER-4 + STEPY, 1, "МПРП");
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draw_bit_numbers (left, top, 24);
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}
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/*
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* Drawing the static part of PC and SP (M17) area.
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*/
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static void draw_counters_static (int left, int top)
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{
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draw_separators (left, top, 1, 3, 16, 2);
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/* Register names */
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render_utf8 (font_big, left, top + HEADER-4, 1, "СчМ");
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render_utf8 (font_big, left, top + HEADER-4 + STEPY, 1, "СчАС");
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draw_bit_numbers (left, top, 16);
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}
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/*
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* Drawing the static part of the cache register area
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*/
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static void draw_brz_static (int left, int top)
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{
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int y;
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char message [40];
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draw_separators (left, top, 3, 3, 48, 8);
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/* Register names */
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for (y=7; y>=0; --y) {
|
||
sprintf (message, "БРЗ %d", 7-y);
|
||
render_utf8 (font_big, left, top + HEADER-4 + y*STEPY, 1, message);
|
||
}
|
||
|
||
/* Using bit numbers above GRP */
|
||
}
|
||
|
||
/*
|
||
* Closing the graphical window.
|
||
*/
|
||
t_stat besm6_close_panel (UNIT *u, int32 val, CONST char *cptr, void *desc)
|
||
{
|
||
if (! screen)
|
||
return SCPE_NOTATT;
|
||
if (font_big) TTF_CloseFont(font_big);
|
||
if (font_small) TTF_CloseFont(font_small);
|
||
TTF_Quit();
|
||
SDL_Quit();
|
||
screen = 0;
|
||
return SCPE_OK;
|
||
}
|
||
|
||
t_stat besm6_show_panel (FILE *st, UNIT *up, int32 v, CONST void *dp)
|
||
{
|
||
if (screen)
|
||
fprintf(st, "Panel displayed");
|
||
else
|
||
fprintf(st, "Panel closed");
|
||
return SCPE_OK;
|
||
}
|
||
|
||
#if SDL_MAJOR_VERSION == 2
|
||
|
||
static SDL_Window *sdlWindow;
|
||
static SDL_Renderer *sdlRenderer;
|
||
static SDL_Texture *sdlTexture;
|
||
|
||
/*
|
||
* Initializing of the graphical window and the fonts.
|
||
*/
|
||
t_stat besm6_init_panel (UNIT *u, int32 val, CONST char *cptr, void *desc)
|
||
{
|
||
if (screen)
|
||
return SCPE_ALATT;
|
||
/* Initialize SDL subsystems - in this case, only video. */
|
||
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
|
||
return sim_messagef (SCPE_OPENERR, "SDL: unable to init: %s\n",
|
||
SDL_GetError ());
|
||
}
|
||
sdlWindow = SDL_CreateWindow ("BESM-6 panel",
|
||
SDL_WINDOWPOS_UNDEFINED,
|
||
SDL_WINDOWPOS_UNDEFINED,
|
||
WIDTH, HEIGHT, 0 /* regular window */);
|
||
if (! sdlWindow) {
|
||
return sim_messagef (SCPE_OPENERR, "SDL: unable to set %dx%dx%d mode: %s\n",
|
||
WIDTH, HEIGHT, DEPTH, SDL_GetError ());
|
||
}
|
||
|
||
sdlRenderer = SDL_CreateRenderer(sdlWindow, -1, 0);
|
||
/* Make black background */
|
||
SDL_SetRenderDrawColor(sdlRenderer, 0, 0, 0, 255);
|
||
SDL_RenderClear(sdlRenderer);
|
||
|
||
/* Initialize the TTF library */
|
||
if (TTF_Init() < 0) {
|
||
t_stat ret = sim_messagef(SCPE_OPENERR, "SDL: couldn't initialize TTF: %s\n",
|
||
SDL_GetError());
|
||
SDL_Quit();
|
||
return ret;
|
||
}
|
||
|
||
/* Font colors */
|
||
background = black;
|
||
foreground = cyan;
|
||
|
||
/* Open the font file with the requested point size */
|
||
font_big = TTF_OpenFont (QUOTE(FONTFILE), 16);
|
||
font_small = TTF_OpenFont (QUOTE(FONTFILE), 9);
|
||
if (! font_big || ! font_small) {
|
||
t_stat ret = sim_messagef(SCPE_OPENERR, "SDL: couldn't load font %s: %s\n",
|
||
QUOTE(FONTFILE), SDL_GetError());
|
||
besm6_close_panel(u, val, cptr, desc);
|
||
return ret;
|
||
}
|
||
|
||
screen = SDL_CreateRGBSurface(0, WIDTH, HEIGHT, 32,
|
||
0x00FF0000,
|
||
0x0000FF00,
|
||
0x000000FF,
|
||
0xFF000000);
|
||
|
||
sdlTexture = SDL_CreateTexture(sdlRenderer,
|
||
SDL_PIXELFORMAT_ARGB8888,
|
||
SDL_TEXTUREACCESS_STATIC,
|
||
WIDTH, HEIGHT);
|
||
|
||
/* Drawing the static part of the BESM-6 panel */
|
||
draw_modifiers_static (0, 24, 10);
|
||
draw_modifiers_static (1, 400, 10);
|
||
draw_prp_static (24, 170);
|
||
draw_counters_static (24+32*STEPX, 170);
|
||
draw_grp_static (24, 230);
|
||
draw_brz_static (24, 280);
|
||
|
||
/* Make sure all lights are updated */
|
||
memset(M_lamps, ~0, sizeof(M_lamps));
|
||
memset(BRZ_lamps, ~0, sizeof(BRZ_lamps));
|
||
memset(GRP_lamps, ~0, sizeof(GRP_lamps));
|
||
memset(PRP_lamps, ~0, sizeof(PRP_lamps));
|
||
memset(PC_lamps, ~0, sizeof(PC_lamps));
|
||
besm6_draw_panel(1);
|
||
|
||
/* Tell SDL to update the whole screen */
|
||
SDL_UpdateTexture(sdlTexture, NULL, screen->pixels, screen->pitch);
|
||
SDL_RenderClear(sdlRenderer);
|
||
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, NULL);
|
||
SDL_RenderPresent (sdlRenderer);
|
||
return SCPE_OK;
|
||
}
|
||
|
||
/*
|
||
* Refreshing the window.
|
||
*/
|
||
void besm6_draw_panel (int force)
|
||
{
|
||
SDL_Event event;
|
||
|
||
if (! screen)
|
||
return;
|
||
|
||
if (force) {
|
||
/* When the CPU is stopped */
|
||
act = 1;
|
||
besm6_draw_panel(0);
|
||
act = 1;
|
||
besm6_draw_panel(0);
|
||
return;
|
||
}
|
||
|
||
/* Do the blinkenlights */
|
||
draw_modifiers_periodic (0, 24, 10);
|
||
draw_modifiers_periodic (1, 400, 10);
|
||
draw_counters_periodic (24+32*STEPX, 170);
|
||
draw_prp_periodic (24, 170);
|
||
draw_grp_periodic (24, 230);
|
||
draw_brz_periodic (24, 280);
|
||
|
||
act = !act;
|
||
|
||
/* Tell SDL to update the whole screen */
|
||
SDL_UpdateTexture(sdlTexture, NULL, screen->pixels, screen->pitch);
|
||
SDL_RenderClear(sdlRenderer);
|
||
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, NULL);
|
||
SDL_RenderPresent (sdlRenderer);
|
||
|
||
/* Close the panel window */
|
||
if (SDL_PollEvent (&event) && event.type == SDL_QUIT)
|
||
besm6_close_panel(&cpu_unit, 0, NULL, NULL);
|
||
}
|
||
|
||
#else
|
||
|
||
/*
|
||
* Initializing of the graphical window and the fonts.
|
||
*/
|
||
t_stat besm6_init_panel (UNIT *u, int32 val, CONST char *cptr, void *desc)
|
||
{
|
||
if (screen)
|
||
return SCPE_ALATT;
|
||
/* Initialize SDL subsystems - in this case, only video. */
|
||
if (SDL_Init (SDL_INIT_VIDEO) < 0) {
|
||
return sim_messagef (SCPE_OPENERR, "SDL: unable to init: %s\n",
|
||
SDL_GetError ());
|
||
}
|
||
screen = SDL_SetVideoMode (WIDTH, HEIGHT, DEPTH, SDL_SWSURFACE);
|
||
if (! screen) {
|
||
return sim_messagef (SCPE_OPENERR, "SDL: unable to set %dx%dx%d mode: %s\n",
|
||
WIDTH, HEIGHT, DEPTH, SDL_GetError ());
|
||
}
|
||
|
||
/* Initialize the TTF library */
|
||
if (TTF_Init() < 0) {
|
||
t_stat ret = sim_messagef(SCPE_OPENERR, "SDL: couldn't initialize TTF: %s\n",
|
||
SDL_GetError());
|
||
SDL_Quit();
|
||
return ret;
|
||
}
|
||
|
||
/* Open the font file with the requested point size */
|
||
font_big = TTF_OpenFont (QUOTE(FONTFILE), 16);
|
||
font_small = TTF_OpenFont (QUOTE(FONTFILE), 9);
|
||
if (! font_big || ! font_small) {
|
||
t_stat ret = sim_messagef(SCPE_OPENERR, "SDL: couldn't load font %s: %s\n",
|
||
QUOTE(FONTFILE), SDL_GetError());
|
||
besm6_close_panel(u, val, cptr, desc);
|
||
return ret;
|
||
}
|
||
|
||
/* Font colors */
|
||
background = black;
|
||
foreground = cyan;
|
||
|
||
/* Drawing the static part of the BESM-6 panel */
|
||
draw_modifiers_static (0, 24, 10);
|
||
draw_modifiers_static (1, 400, 10);
|
||
draw_prp_static (24, 170);
|
||
draw_counters_static (472, 170);
|
||
draw_grp_static (24, 230);
|
||
draw_brz_static (24, 280);
|
||
|
||
/* Make sure all lights are updated */
|
||
memset(M_lamps, ~0, sizeof(M_lamps));
|
||
memset(BRZ_lamps, ~0, sizeof(BRZ_lamps));
|
||
memset(GRP_lamps, ~0, sizeof(GRP_lamps));
|
||
memset(PRP_lamps, ~0, sizeof(PRP_lamps));
|
||
besm6_draw_panel(1);
|
||
|
||
/* Tell SDL to update the whole screen */
|
||
SDL_UpdateRect (screen, 0, 0, WIDTH, HEIGHT);
|
||
return SCPE_OK;
|
||
}
|
||
|
||
/*
|
||
* Refreshing the window
|
||
*/
|
||
void besm6_draw_panel (int force)
|
||
{
|
||
SDL_Event event;
|
||
if (! screen)
|
||
return;
|
||
|
||
if (force) {
|
||
/* When the CPU is stopped */
|
||
act = 1;
|
||
besm6_draw_panel(0);
|
||
act = 1;
|
||
besm6_draw_panel(0);
|
||
return;
|
||
}
|
||
|
||
/* Do the blinkenlights */
|
||
draw_modifiers_periodic (0, 24, 10);
|
||
draw_modifiers_periodic (1, 400, 10);
|
||
draw_counters_periodic (472, 170);
|
||
draw_prp_periodic (24, 170);
|
||
draw_grp_periodic (24, 230);
|
||
draw_brz_periodic (24, 280);
|
||
|
||
/* Tell SDL to update the whole screen */
|
||
SDL_UpdateRect (screen, 0, 0, WIDTH, HEIGHT);
|
||
|
||
/* Close the panel window */
|
||
if (SDL_PollEvent (&event) && event.type == SDL_QUIT)
|
||
besm6_close_panel(&cpu_unit, 0, NULL, NULL);
|
||
}
|
||
|
||
#endif /* SDL_MAJOR_VERSION */
|
||
|
||
#else /* HAVE_LIBSDL */
|
||
t_stat besm6_init_panel (UNIT *u, int32 val, CONST char *cptr, void *desc)
|
||
{
|
||
return sim_messagef(SCPE_OPENERR, "Need SDL and SDLttf libraries");
|
||
}
|
||
|
||
t_stat besm6_close_panel (UNIT *u, int32 val, CONST char *cptr, void *desc)
|
||
{
|
||
return SCPE_NOTATT;
|
||
}
|
||
|
||
t_stat besm6_show_panel (FILE *st, UNIT *up, int32 v, CONST void *dp)
|
||
{
|
||
return SCPE_NOTATT;
|
||
}
|
||
|
||
void besm6_draw_panel (int force)
|
||
{
|
||
}
|
||
#endif /* HAVE_LIBSDL */
|